lynchpin_castle (
lynchpin_castle) wrote2028-02-22 10:57 pm
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Challenge Zones
Challenges and Challenge Zones
Challenges between Champions will take place in designated areas at designated times, since this is ultimately a formal contest and competition between the Forces of Creation, and the Forces of Unmaking. The landscape in the void will and can adapt to provide these designated areas. Sometimes, a designated area will have a ‘base’ form, and be used again and again in various ways, with different options. These specific zones are listed below.
The Labyrinth (Primarily Mental)
The labyrinth is, in its simplest form, a complex maze. Long have beings used it as a tool of mediation and focus, navigating its walls whether in the physical or mental realms. The Labyrinth is one of the main challenge-zones that always exists, but what form it takes depends on what the current challenge is. What form it takes may also have limits and restrictions to provide a proper challenge to the champions.

The base form of the Labyrinth is an enclosed and complex maze that resists attempts to break out via any means other than navigating it from start to finish. It’s layout-changes every time, but there are ways to help one learn one’s way. (String, marking the walls, etc)
The Labyrinth Zone may be reached via a teleportation pad within the Observation room of the Castle.
The Mirror Gallery (Primarily Spiritual)
The Mirror Gallery has many names, but this is the most common. Mirrors are reflections, and reflections can be distorted or far too accurate for comfort. This challenge zone also takes different forms, but the theme always remains the same in that champions have their spiritual mettle tested, be it facing their worst fears and flaws, temptation fulfilled but with great cost, or making choices that are life-altering.

The base form of the Mirror Gallery is a small building full of mirrors of various shapes, sizes, and types. Depending on what one wishes to gaze on, one may find the mirror they wish to test themselves and attempt to learn what challenges they may face. (i.e: fun-house mirrors, mirrors that show your opposite, mirrors that show what you desire most…)
The Mirror Gallery may be reached via a teleportation pad in the Tapestry gallery of the castle.
The Field (Primarily Physical)
The Field is a designated challenge zone, that adapts and changes as needed for the challenge provided. It is an interdimensional space which may resemble a racing track one time, or a sparring ring another. It can be a vast prairie, or an arctic wasteland. Depending on the climate/atmosphere of the zone, there may be additional challenges for champions here.

The base form of the Field is a large area with mountains, plains, some rivers, and plateaus. It is reachable via a teleportation pad outside of the Castle-grounds along a set path. Where it exists otherwise is not known.
Challenges between Champions will take place in designated areas at designated times, since this is ultimately a formal contest and competition between the Forces of Creation, and the Forces of Unmaking. The landscape in the void will and can adapt to provide these designated areas. Sometimes, a designated area will have a ‘base’ form, and be used again and again in various ways, with different options. These specific zones are listed below.
The Labyrinth (Primarily Mental)
The labyrinth is, in its simplest form, a complex maze. Long have beings used it as a tool of mediation and focus, navigating its walls whether in the physical or mental realms. The Labyrinth is one of the main challenge-zones that always exists, but what form it takes depends on what the current challenge is. What form it takes may also have limits and restrictions to provide a proper challenge to the champions.

The base form of the Labyrinth is an enclosed and complex maze that resists attempts to break out via any means other than navigating it from start to finish. It’s layout-changes every time, but there are ways to help one learn one’s way. (String, marking the walls, etc)
The Labyrinth Zone may be reached via a teleportation pad within the Observation room of the Castle.
The Mirror Gallery (Primarily Spiritual)
The Mirror Gallery has many names, but this is the most common. Mirrors are reflections, and reflections can be distorted or far too accurate for comfort. This challenge zone also takes different forms, but the theme always remains the same in that champions have their spiritual mettle tested, be it facing their worst fears and flaws, temptation fulfilled but with great cost, or making choices that are life-altering.

The base form of the Mirror Gallery is a small building full of mirrors of various shapes, sizes, and types. Depending on what one wishes to gaze on, one may find the mirror they wish to test themselves and attempt to learn what challenges they may face. (i.e: fun-house mirrors, mirrors that show your opposite, mirrors that show what you desire most…)
The Mirror Gallery may be reached via a teleportation pad in the Tapestry gallery of the castle.
The Field (Primarily Physical)
The Field is a designated challenge zone, that adapts and changes as needed for the challenge provided. It is an interdimensional space which may resemble a racing track one time, or a sparring ring another. It can be a vast prairie, or an arctic wasteland. Depending on the climate/atmosphere of the zone, there may be additional challenges for champions here.

The base form of the Field is a large area with mountains, plains, some rivers, and plateaus. It is reachable via a teleportation pad outside of the Castle-grounds along a set path. Where it exists otherwise is not known.
no subject
She would need to go and take a shower, hot, and then change. Do some stretching, find a book to ready maybe, or simply meditate. Actually, meditation sounded so good right now. Maybe she could do it in the shower, if she can get past the idea that it's not a waste of water to do as much.
She held on comfortably, her face down a bit in his shoulder, eyes just peeking over to watch the ground below. She'd grown a lot more easy with this then before. More relaxed.
She's also going to ignore the fact that her brain just supplied the thought that he smelled good.
no subject
His brain was focusing on lots of things at once, not staying on any one task but the one he'd set right then. Not much longer before they were descending again on the stone patio the Teleportation pad was on. He could probably let her down now, but honestly? Trunks just kept walking.
She was comfortable, or so he thought. He felt comfortable with her, warm where she was held and rested against him and soft but he knew her fire and there was no one he'd rather have at his back right then. Metaphorically, or literally.
no subject
She also noted that he didn't put her down, and just started to talk towards the teleport pad. She didn't push to get down either. "Much faster." She said with a soft smile near his ear. "We could have been out here for ages otherwise."
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"Agreed. I mean, we could've found another way but I'm glad we didn't." He could hear her smile, which made him smile too. Stepping on the warp-part of the pad, and then there was that sensation of energy and light washing over them both before they reappeared back on the site with the castle and its grounds looming up above them.
no subject
no subject
Reaching out, hand on her shoulder in turn. Appreciation, gratitude, camaraderie. Holding it for a bit before turning and heading in the direction of the Library. Easiest way to get to his room really, given he'd chosen Suite 6.
Both would find notes in their rooms--congratulating them, thanking them, and letting them know that any resources available in the Castle were theirs to be used. The trials and challenges they will face shall not be easy, so it is the least that the Master and the forces they represent can do, to help aid those who take on this burden.